
Honn
2021
Honn is a 2D platformer. You play as Honn, a small creature, friend of the forest, who must save his planet from an icy natural disaster. You wander your planet in order to find the hearts of heat and rekindle sacred totems with warm. In Honn, I worked on object physics in the first place. I also prototyped some features, like the wind for example. I also handled graphic integration and the whole UI logic. At the same time, I’ve coded the game server. With NodeJs and MySql, I could create a server and a database and communicate with them from the game, to register, login and save your scores. There is also a leaderboard in the game! Engine : Unity 3D Language : C# Platform : PC & Android




Honn is a 2D platformer. You play as Honn, a small creature, friend of the forest, who must save his planet from an icy natural disaster. You wander your planet in order to find the hearts of heat and rekindle sacred totems with warm. In Honn, I worked on object physics in the first place. I also prototyped some features, like the wind for example. I also handled graphic integration and the whole UI logic. At the same time, I’ve coded the game server. With NodeJs and MySql, I could create a server and a database and communicate with them from the game, to register, login and save your scores. There is also a leaderboard in the game! Engine : Unity 3D Language : C# Platform : PC & Android




Honn is a 2D platformer. You play as Honn, a small creature, friend of the forest, who must save his planet from an icy natural disaster. You wander your planet in order to find the hearts of heat and rekindle sacred totems with warm. In Honn, I worked on object physics in the first place. I also prototyped some features, like the wind for example. I also handled graphic integration and the whole UI logic. At the same time, I’ve coded the game server. With NodeJs and MySql, I could create a server and a database and communicate with them from the game, to register, login and save your scores. There is also a leaderboard in the game! Engine : Unity 3D Language : C# Platform : PC & Android





























Game Design & Programming :
Théo Boitelle
Macéo Prévost
Jean Juillard
Romain Hitier
Game Art :
Nicolas Rodrigues
Valentine Collino
Gladys Plat
Antoine Ouicher
Alyssia Galleze
Jessica De Brito
Jean-Jacques Dago
Music & Sound Design :
Pablo Gomez
