
The Arena
2020
The Arena is a gameplay reproduction of RUSH. The project’s main goal was to reproduce game mechanics and features behaviors. The art direction is changed, that’s why the graphic assets are reworked. Here is a ‘neon’ version of the game. This project had to be done alone. This is my first Unity 3D project. I first worked on cubes’ physics, their behaviors, the actions they can follow, etc… Then I created simple graphic assets and reproduced 3 levels from the game. I also added 2 custom levels to my version of the game. Engine: Unity 3D Language : C# Platform : PC



The Arena is a gameplay reproduction of RUSH. The project’s main goal was to reproduce game mechanics and features behaviors. The art direction is changed, that’s why the graphic assets are reworked. Here is a ‘neon’ version of the game. This project had to be done alone. This is my first Unity 3D project. I first worked on cubes’ physics, their behaviors, the actions they can follow, etc… Then I created simple graphic assets and reproduced 3 levels from the game. I also added 2 custom levels to my version of the game. Engine: Unity 3D Language : C# Platform : PC



The Arena is a gameplay reproduction of RUSH. The project’s main goal was to reproduce game mechanics and features behaviors. The art direction is changed, that’s why the graphic assets are reworked. Here is a ‘neon’ version of the game. This project had to be done alone. This is my first Unity 3D project. I first worked on cubes’ physics, their behaviors, the actions they can follow, etc… Then I created simple graphic assets and reproduced 3 levels from the game. I also added 2 custom levels to my version of the game. Engine: Unity 3D Language : C# Platform : PC










